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Call of Cthulhu

Compendium

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Children of Yig (Rattlesnake)

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Attributes

Children of Yig (Rattlesnake)

Monstrous Snakes

STR 40
CON 40
SIZ 30
DEX 90
POW 60

Hitpoints: 7
Build: -2
Magicpoints: 12
Move: 9

Abilities

Fighting attacks: Often these snakes appear so swiftly that folks are startled (Listen or Spot Hidden roll to avoid being ambushed), and automatically score a successful hit unless their target can react quickly with a successful Dodge roll.
Venom: Strong (2D10 damage), causes agony and, usually, death; a successful Extreme CON roll halves the damage. Attempting to suck out the venom requires a successful First Aid, Natural World, or Survival skill roll, which reduces the damage by half (or half again if the Extreme CON was successful). Immediately cutting off the affected limb (usually a leg) using Medicine or First Aid may prevent death but at a great and permanent cost.

Attacks

Attacks Per Round: 1 (bite)
Armor: None.
Dodge: 45
Bite: 50% damage: 1d2 plus Venom

Armor: None.
Sanity Loss: 0/1 to encounter a child of Yig.