Children of Yig (Rattlesnake)
Monstrous Snakes
STR 40
CON 40
SIZ 30
DEX 90
POW 60
Hitpoints: 7
Build: -2
Magicpoints: 12
Move: 9
Abilities
Fighting attacks: Often these snakes appear so swiftly that folks are startled (Listen or Spot Hidden roll to avoid being ambushed), and automatically score a successful hit unless their target can react quickly with a successful Dodge roll.
Venom: Strong (2D10 damage), causes agony and, usually, death; a successful Extreme CON roll halves the damage. Attempting to suck out the venom requires a successful First Aid, Natural World, or Survival skill roll, which reduces the damage by half (or half again if the Extreme CON was successful). Immediately cutting off the affected limb (usually a leg) using Medicine or First Aid may prevent death but at a great and permanent cost.
Attacks
Attacks Per Round: 1 (bite)
Armor: None.
Dodge: 45
Bite: 50%
damage: 1d2
plus Venom
Armor: None.
Sanity Loss: 0/1 to encounter a child of Yig.